AI Insights · Timothy · January 2023
Top 5 Free to Play Games on iOS in Slovenia: Q4 2022 Performance
Explore the performance of the top 5 free-to-play iOS games in Slovenia during Q4 2022, with insights on weekly downloads, revenue, and active users.
The fourth quarter of 2022 showcased interesting trends for the top 5 free-to-play iOS games in Slovenia. Here's a closer look at the performance of Coin Master, PUBG MOBILE, Clash of Clans, The Ants: Underground Kingdom, and Roblox.
Coin Master
Throughout Q4 2022, Coin Master from Moon Active saw its weekly revenue fluctuate, peaking at around $946 in late October and $916 in mid-December. Weekly downloads varied, with a notable spike to 118 in late November and 98 in early December. Active users experienced minor variations, maintaining a range between 796 and 983.
PUBG MOBILE
Tencent's PUBG MOBILE displayed significant revenue peaks in mid-October at $1.1K and late December at $890. Weekly downloads remained relatively consistent, with a high of 327 in the last week of December. Active users showed a steady trend, ranging from 3.2K to 3.6K throughout the quarter.
Clash of Clans
Supercell's Clash of Clans experienced a revenue peak of $917 in late October, with another high of $827 in late November. Weekly downloads saw a gradual decline, starting at 259 in late September and dropping to 156 by the end of December. Active users fluctuated slightly but remained strong, ranging from 14.9K to 16.8K.
The Ants: Underground Kingdom
The Ants: Underground Kingdom from ChengDu Starunion Interactive saw its highest revenue of $978 in mid-December. Weekly downloads were relatively low, with a peak of 107 in late September and a low of 2 in mid-December. Active users gradually decreased from 264 in late September to 189 by the end of December.
Roblox
Roblox Corporation's Roblox exhibited revenue peaks of $680 in late December and $650 in early October. Weekly downloads showed a significant increase towards the end of the quarter, reaching 602 in the last week of December. Active users ranged from 8.5K to 9.9K, with a notable increase towards the end of the year.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.